MONTE CARLO

3D VISUALISATION

MONTE CARLO

Year//

2020

Collaboration //

Rebecca Wickham, Epifanio Pereira

The Monte Carlo ray-tracing technique employs a global illumination ray scattering technique to render and visualize 3D scenes with stark detail and faithful realism - A concept explored in the following series of experiments.

Søborg Chair by 'Fredericia'

A study in minimalist scene set-up, natural lighting and procedural texturing.

Isu Tool 

A unique modern wooden stool aimed at achieving a minimalist aesthetic.

Purin Stool 

A cute Purin shaped wooden stool inspired by a Japanese dessert.

Illuminate Lamp

Inspired by the 2021 pantone color of the year, the lamp combines an industrialist aesthetic with modern hues.

Xavier PCB

A snapshot render from the Idealworks AD-link GPU visualisation project - a BMW x Nvidia collaboration.

"Whats-up Danger" Turntable

A colour weekly submission utilizing some art from the inktober 2019 concept exploration and inspired by Sony's into the spiderverse animated film.

Spicy Cutlery Set

Stackable cutlery designed and submitted for render weekly's cutlery prompt.

Smoky Ceramic

An introduction to interior compositions in blender and a study in natural day vs night lighting.

Beige Cushion

A blender particle system experiment focusing on soft procedural texturing and cloth physics.

Fire Alarm by X-sense

A Sub-D modelling exploration for game engine asset creation and animation.

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